In contrast to most oracle decks, which don’t include suited pip cards, Lenormand cards feature a unique combination of numbered playing-card imagery on top of illustrated scenes used for fortune-telling. “One of the earliest versions, called the Game of Hope, was made by a German named J.K. Hechtel and was prepared like a board game,” says Matthews. “You laid out cards 1 to 36, and the object of the game was to throw the dice and move your tokens along it. If you got to card 35, which was the anchor card, then you’re home, safe and dry. But if you went beyond that, it was the cross, which was not so good. It was like the game Snakes and Ladders.” In this way, the Game of Hope fell into the Victorian-era tradition of board games that determined a player’s life story based on luck.
An experiment conducted by the British Psychological Society in 2005 suggests that under the controlled condition of the experiment, people who claimed to be professional mediums do not demonstrate the mediumistic ability. In the experiment, mediums were assigned to work the participants chosen to be "sitters." The mediums claimed to contact the deceased who were related to the sitters. The research gather the numbers of the statements made and have the sitters rate the accuracy of the statements. The readings that were considered to be somewhat accurate by the sitters were very generalized, and the ones that were considered inaccurate were the ones that were very specific.
In 1960, psychic investigator Andrija Puharich and Tom O'Neill, publisher of the Spiritualist magazine Psychic Observer, arranged to film two seances at Camp Chesterfield, Indiana using infrared film, intending to procure scientific proof of spirit materializations. The medium was shown the camera beforehand, and was aware that she was being filmed. However, the film revealed obvious fraud on the part of the medium and her cabinet assistant. The expose was published in the 10 July 1960 issue of the Psychic Observer.:96–97
Playing cards, imported into Europe from Egypt, consisted of four suits similar to the ones we still see in tarot today: cups, swords, wands (or staves) and coins. As early as 1227 C.E., symbolic meaning was attributed to certain cards, some of which began to take on names such as “The Sun” and “The Moon,” etc. This attachment of symbolism to the cards heralded the development of the trumps. Occultists suggest that this evolution of the tarot coincides so closely with the rise of both the Kabbalah and the Inquisition that the symbolism entrenched in the tarot is really the hidden remnants of Pagan Europe struggling to survive.
We can assist them in contacting us by learning to increase and raise our energy — by doing so, we’ll help in the communication by meeting them halfway. So, to answer the question, no, I don’t believe that anyone can become a medium. Rest assured, if you have the gift of mediumship, it’s likely to present itself in its own way and in its own time. My last piece of advice with respect to this question is on a somber note. I do not recommend this as something that you should dabble with. It’s such a serious subject and one that requires both delicacy and tact.
Most card readers recognize that the associations and preconceptions of the person being read for are just as important as the actual drawings on the cards: Divination cards offer a way to project certain ideas, whether subconscious or not, and to toy with potential outcomes for important decisions. Thus, like scenes from a picture book, the best illustrations typically offer clear visions of their subjects with an open-ended quality, as though the action is unfolding before you.